Prince of Persia

Prince of Persia

Prince of Persia is a classic action-adventure video game developed by Jordan Mechner and published by Brøderbund in 1989. The game laid the foundation for many modern games in the platform action-adventure genre, known for its challenging platforming sequences and rich storytelling. The first part of the game was revolutionary for its time, mostly due to its advanced character animation, but also due to its interactive mechanics that allowed players to dynamically move through various obstacles.


Action of the game

The game is set in medieval Persia, where the player takes on the role of an unnamed prince. The game begins when a princess, who is in love with the protagonist, is imprisoned in a dungeon by the evil sultan. The sultan decides to marry the princess to his favorite leader, but she is forced, and the prince must stop this plan and free his love interest. Players must navigate a labyrinth of underground corridors, fight monsters, various obstacles, and solve puzzles to eventually reach the princess.


Game mechanics

In this game, players control a prince who must navigate through various platforms, jumping, running, and avoiding hazards such as sharp spiked gates, falling rocks, traps, and monsters. The main game mechanics include:

  • Motion scripting: Animator Jordan Mechner used an advanced motion capture technique for the prince, which allowed for realistic character animation.
  • Platforming: The game is known for its challenging platforming, including high jumps, walking on ledges and avoiding dangers that come out of nowhere.
  • Fights: The prince can fight enemies using a sword, and the fights are dynamic and require players to be quick and precise.
  • Puzzles and obstacles: The game is full of various puzzles, such as moving blocks, activating switches, clearing dungeons, and avoiding mechanical traps.

Graphics and sound

For its time, the game's graphics were extremely advanced. The use of motion capture animation techniques allowed for fluid movements of the prince and other characters. The background images were also detailed, depicting dungeons, mysterious corridors, and ancient temples. The sound was also very important, with minimalist music and sound effects adding to the game's atmosphere of tension and mystery.


Innovation and impact

Prince of Persia pioneered many aspects of video games, including:

  • Character animation: The first game to use advanced character animation, laying the foundation for later games that used similar techniques.
  • Platforming mechanics: Basic platformer mechanics such as jumping, climbing, and fighting became core features of many later games.
  • Interactive puzzles and dangers: The game had puzzles and dangers that required strategic thinking and precision on the part of the player.

Conclusion

Prince of Persia from 1989 was a groundbreaking title that set the standard for platform games in the years that followed. With its challenging platforming sequences, innovative animation, and rich storytelling, the game left an indelible mark on video game history.


Usual controls
Left and right arrows to move left and right
UP to jump
DOWN to squat
While running, hold the spacebar and press the up arrow to jump
Battle controls
Up to block attacks
DOWN to sheathe the sword
SHIFT to attack
PLAY Play
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